Spatial 2 assignment 2

The survey project I chose is Starbucks. Here is the link to my survey: https://forms.gle/pWFxP4FXd32xAS1A6 Below is the user persona and user journey map that I created: The interactive device I plan to develop for my Starbucks is called “Swe et L oop” It is roughly the style of a fountain. When you put an empty cup into this device, the marshmallow will slowly rise from this device and the fountain will begin to flow. The fountain is made of some coffee. You can dip the marshmallow in coffee sauce to taste it. Programme / Functions of the Installation Interaction & Play The cup triggers the fountain and rising mechanism Visitors engage with it solo or in small groups Brand Experience Enhancement Turns a post-drink moment into an elevated ritual Builds emotional connection with the brand Sustainability Message Reinforces cup recycling through reward-driven interaction Encourages environmental awareness with a positive tone Social Engagement & Shareability Visuall...